AI Insights · Timothy · January 2022
Top 2D Cartoon Games on Android in Chile Q4 2021
In Q4 2021, the top 2D cartoon games on Android in Chile saw varying trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance of these popular games.
In Q4 2021, the top 2D cartoon games on the Android platform in Chile exhibited interesting trends in their weekly downloads, revenue, and active users. Here’s a closer look at the performance of these popular games according to Sensor Tower data.
Coin Master experienced a consistent weekly revenue, peaking at around $40K in mid-October, before settling around $34K by the end of December. Weekly downloads started strong at 11K in early October, then dipped to 7K in November, and bounced back to 8.9K at the end of December. Active users fluctuated slightly, maintaining an average around 140K throughout the quarter.
Candy Crush Saga showed stable weekly revenue, averaging between $17K and $18K. Weekly downloads saw a notable increase, reaching 13.3K in early November and peaking at 13.9K at the end of December. Active users remained robust, averaging around 195K, with a peak of 213K in early October.
Toca Boca World reported steady weekly revenue around $12K, with a peak of $13.6K in the week of December 20. Weekly downloads started at 28.7K in late September, dipped to 15.6K in early December, and surged to 29.3K by the end of the year. Active users showed a steady increase, averaging around 170K, and peaking at 195K in the final week of December.
Clash of Clans saw its weekly revenue range from $9K to $14K, peaking at $14.1K in the week of December 20. Weekly downloads were relatively stable, climbing from 3.5K in late September to 7K in mid-December. Active users consistently grew, reaching over 200K by the end of December.
Family Island™ — Farming game maintained a steady weekly revenue around $11K, with a peak of $13.7K in early November. Weekly downloads showed a steady rise, from 2.7K in late September to 5.2K in late December. Active users remained consistent, averaging around 16K, with a slight increase to 17.3K by the end of December.
For more detailed insights and data on app performance, visit Sensor Tower.